This is a quote from a long interview in Animation Magazine with comic artist Jim Lee and others working on the new DC Universe online game. Note the emphasis on feeling the pose in your own body- a basic Nicolaides (The Natural Way To Draw) principle!
“Lee, the blockbuster artist who defined the X-Men, created the Wild C.A.T.s and Wildstorm Studios, and of late has been defining Superman and Batman for a whole new generation of DC comic book readers, was the lead designer on the game. He likened the process — now four years of work since he started — to weight training.
“It’s hard work, but at the end of the day you come out better, stronger for it,” he said. “It’s been a real learning experience — not just learning about how to build an MMO, but also learning about the DC universe.”
Designing the characters involved breaking down all the powers in the DC universe for the players to choose from and use in the game, a process that Lee says gave him a new appreciation of DC.
“I never really thought about what kind of material these costumes are made out of, I never thought about the environments, I never thought about what the neighborhoods of Gotham City and Metropolis looked like,” he said. “Having those answers, I feel much smarter as a DC fan than I ever did before.”
When it comes to animating characters that he’d previously only drawn for the comic book page, Lee says he turned, as always, to a bit of research.
“In some sense, it’s the same. When I draw certain things, I’ll actually stand up and pose it out. I’ll be looking in a mirror or having someone take a photograph,” he says. “Even standing up and posing, and feeling how your body feels at that time —
it helps you convey that when you draw it.”









